//
//  UCCRMAppDelegate.m
//  UCodeCRM
//
//  Created by 邓永军 on 2020/1/7.
//  Copyright © 2020 Huajin. All rights reserved.
//

#import "AppDelegate.h"
#import "UCTabBarController.h"

@interface AppDelegate ()

@end

@implementation AppDelegate


- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    // Override point for customization after application launch.
   
      self.window = [[UIWindow alloc] init];
      self.window.frame = [UIScreen mainScreen].bounds;
      self.window.rootViewController = [UCTabBarController new];
      [self.window makeKeyAndVisible];
    
    return YES;
}


#pragma mark - UISceneSession lifecycle


//- (UISceneConfiguration *)application:(UIApplication *)application configurationForConnectingSceneSession:(UISceneSession *)connectingSceneSession options:(UISceneConnectionOptions *)options  API_AVAILABLE(ios(13.0)){
//    // Called when a new scene session is being created.
//    // Use this method to select a configuration to create the new scene with.
//    return [[UISceneConfiguration alloc] initWithName:@"Default Configuration" sessionRole:connectingSceneSession.role];
//}
//
//
//- (void)application:(UIApplication *)application didDiscardSceneSessions:(NSSet<UISceneSession *> *)sceneSessions  API_AVAILABLE(ios(13.0)){
//    // Called when the user discards a scene session.
//    // If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
//    // Use this method to release any resources that were specific to the discarded scenes, as they will not return.
//}


@end
